MaxRectPerTransfer

The maximum number of rectangles to read from a 2D buffer.

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/VT/VirtualTextureFeedbackBuffer.h

Include

#include "VT/VirtualTextureFeedbackBuffer.h"

Syntax

static const uint32 MaxRectPerTransfer = 4u;

Remarks

The maximum number of rectangles to read from a 2D buffer.

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