FRigVMRegister::IsArray

Returns true if the register stores more than one element.

Windows
MacOS
Linux

References

Module

RigVM

Header

/Engine/Source/Runtime/RigVM/Public/RigVMCore/RigVMMemory.h

Include

#include "RigVMCore/RigVMMemory.h"

Syntax

bool IsArray() const

Remarks

Returns true if the register stores more than one element.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss