DeleteDirectory

Overload list

Windows
MacOS
Linux
Name Description

Public function Virtual

bool

 

DeleteDirectory

(
    const TCHAR* Directory
)

Delete a directory and return true if the directory was deleted or otherwise does not exist.

Private function

bool

 

DeleteDirectory

(
    const TCHAR* Path,
    bool Tree
)

Deletes a directory This is partially copied from file manager but since IPlatformFile is lower level it's better to have local version which doesn't use the wrapped IPlatformFile.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss