Audio::GetLinearFrequencyClamped

Returns the linear frequency of the input value. Maps log domain and range values to linear output (good for linear slider representation/visualization of log frequency). Reverse of GetLogFrequencyClamped.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/Dsp.h

Include

#include "DSP/Dsp.h"

Syntax

namespace Audio
{
    static float Audio::GetLinearFrequencyClamped
    (
        const float InFrequencyValue,
        const FVector2D & Domain,
        const FVector2D & Range
    )
}

Remarks

Returns the linear frequency of the input value. Maps log domain and range values to linear output (good for linear slider representation/visualization of log frequency). Reverse of GetLogFrequencyClamped.

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