Audio::GetLinearFrequencyClamped
Returns the linear frequency of the input value. Maps log domain and range values to linear output (good for linear slider representation/visualization of log frequency). Reverse of GetLogFrequencyClamped.
Module
|
SignalProcessing
|
Header
|
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Dsp.h
|
Include
|
#include "DSP/Dsp.h"
|
namespace Audio
{
static float Audio::GetLinearFrequencyClamped
(
const float InFrequencyValue,
const FVector2D & Domain,
const FVector2D & Range
)
}
Returns the linear frequency of the input value. Maps log domain and range values to linear output (good for linear slider representation/visualization of log frequency). Reverse of GetLogFrequencyClamped.
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