Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Encoders/IAudioEncoder.h |
Include |
#include "DSP/Encoders/IAudioEncoder.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/IAudioEncoder.cpp |
Call this function when audio is available. If you would like to handle compression on a separate thread or call, Call this function with bEncodeIfPossible set to false. Returns true if audio was successfully pushed, false, if the internal buffer is full.