Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Encoders/IAudioEncoder.h |
Include |
#include "DSP/Encoders/IAudioEncoder.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/IAudioEncoder.cpp |
Must be constructed with AudioBufferSlack. Optionally, DataBufferSlack can be called with a different value depending on how often PushAudio, EncodeIfPossible, or PopData will be called.