IAudioEncoder::IAudioEncoder

Must be constructed with AudioBufferSlack.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/Encoders/IAudioEncoder.h

Include

#include "DSP/Encoders/IAudioEncoder.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/IAudioEncoder.cpp

Syntax

IAudioEncoder
(
    uint32 AudioBufferSlack,
    uint32 DataBufferSlack
)

Remarks

Must be constructed with AudioBufferSlack. Optionally, DataBufferSlack can be called with a different value depending on how often PushAudio, EncodeIfPossible, or PopData will be called.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss