| IFFTAlgorithmFactory::IsHardwareAccelerated()
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Module |
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Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/AudioFFT.h |
Include |
#include "DSP/AudioFFT.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/AudioFFT.cpp |
virtual bool IsHardwareAccelerated() const
If true, this implementation uses hardware acceleration.