Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/DynamicDelayAPF.h |
Include |
#include "DSP/DynamicDelayAPF.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/DynamicDelayAPF.cpp |
void ProcessAudioBlock
(
const float * InSamples,
const AlignedFloatBuffer & InFractionalDelays,
const int32 InNum,
float * OutSamples
)
Process one block of audio.