Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/DynamicsProcessor.h |
Include |
#include "DSP/DynamicsProcessor.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/DynamicsProcessor.cpp |
Process key frame, returning true if should continue processing (Returns false in audition mode and writes straight to output).