Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Envelope.h |
Include |
#include "DSP/Envelope.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/Envelope.cpp |
virtual void StartLegato
(
const float InNewDepth
)
For truly legato envelope logic, we need to know the new sustain gain (if its being changed).