FEqualizer::ProcessAudioFrame

Processes the audio frame (audio frame must have channels equal to that used during initialization)

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/EQ.h

Include

#include "DSP/EQ.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/EQ.cpp

Syntax

void ProcessAudioFrame
(
    const float * InAudio,
    float * OutAudio
)

Remarks

Processes the audio frame (audio frame must have channels equal to that used during initialization)

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