Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/FeedbackDelayNetwork.h |
Include |
#include "DSP/FeedbackDelayNetwork.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/FeedbackDelayNetwork.cpp |
void ProcessAudio
(
const AlignedFloatBuffer & InSamples,
AlignedFloatBuffer & OutSamples
)
Generates artificial reverberation for InSamples and places results in OutSamples.