FGranularSynth::SetDecayTime

Sets the granular synth decay time.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/Granulator.h

Include

#include "DSP/Granulator.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/Granulator.cpp

Syntax

void SetDecayTime
(
    const float InDecayTimeMSec
)

Remarks

Sets the granular synth decay time.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss