FGranularSynth::SetGrainOscType

Sets the grain oscillator type (for use with granular synthesis mode)

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/Granulator.h

Include

#include "DSP/Granulator.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/Granulator.cpp

Syntax

void SetGrainOscType
(
    const EOsc::Type InGrainOscType
)

Remarks

Sets the grain oscillator type (for use with granular synthesis mode)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss