FInterpolatedHPF::ProcessAudioBuffer

Interpolates coefficient and processes a buffer

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/InterpolatedOnePole.h

Include

#include "DSP/InterpolatedOnePole.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/InterpolatedOnePole.cpp

Syntax

void ProcessAudioBuffer
(
    float *restrict InputBuffer,
    float *
restrict OutputBuffer,
    const int32 NumSamples
)

Remarks

Interpolates coefficient and processes a buffer

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss