Module |
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Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/InterpolatedOnePole.h |
Include |
#include "DSP/InterpolatedOnePole.h" |
void StopFrequencyInterpolation()
StopFrequencyInterpolation() needs to be called manually when the interpolation should be done. Snaps the coefficient to the target value. Setting the lerp delta to 0.0f avoids introducing a branch in ProcessAudioFrame()