FModulationMatrix::GetNumPatches

Returns the number of patch connections.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/ModulationMatrix.h

Include

#include "DSP/ModulationMatrix.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/ModulationMatrix.cpp

Syntax

int32 GetNumPatches
(
    const int32 VoiceId
) const

Remarks

Returns the number of patch connections.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss