Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
Include |
#include "DSP/MultithreadedPatching.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
FPatchInput()
Default constructed FPatchInput instances will always return -1 for PushAudio and true for IsOutputStillActive.