Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
Include |
#include "DSP/MultithreadedPatching.h" |
class FPatchInput
Handle to a patch. Should only be used by a single thread.
Name | Description | |
---|---|---|
|
FPatchInput() |
Default constructed FPatchInput instances will always return -1 for PushAudio and true for IsOutputStillActive. |
|
FPatchInput ( |
PatchInputs can only be created from explicit outputs. |
|
FPatchInput ( |
|
|
FPatchInput ( |
Name | Description | |
---|---|---|
|
~FPatchInput() |
Name | Description | ||
---|---|---|---|
|
IsOutputStillActive() |
Returns false if this output was removed, either because someone called FPatchMixer::RemoveTap with this FPatchInput, or the FPatchMixer was destroyed. |
|
|
PushAudio ( |
Pushes audio from InBuffer to the corresponding FPatchOutput. |
|
|
SetGain ( |
Name | Description | ||
---|---|---|---|
|
FPatchInput ... |
operator= ( |