FPatchMixer::PopAudio

Mixes all inputs into a single buffer.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h

Include

#include "DSP/MultithreadedPatching.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp

Syntax

int32 PopAudio
(
    float * OutBuffer,
    int32 OutNumSamples,
    bool bUseLatestAudio
)

Remarks

Mixes all inputs into a single buffer. This should only be called from a single thread. Returns the number of non-silent samples popped to OutBuffer.

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