Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h |
Include |
#include "DSP/MultithreadedPatching.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp |
FPatchInput AddNewInput
(
int32 MaxLatencyInSamples,
float InGain
)
Adds a new input to the tap collector. Calling this is thread safe, but individual instances of FPatchInput are only safe to be used from one thread.