FPatchOutput::IsInputStale

Returns true if the input for this patch has been destroyed.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h

Include

#include "DSP/MultithreadedPatching.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp

Syntax

bool IsInputStale() const

Remarks

Returns true if the input for this patch has been destroyed.

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