FPatchOutput::PopAudio

Copies the minimum of NumSamples or however many samples are available into OutBuffer.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/MultithreadedPatching.h

Include

#include "DSP/MultithreadedPatching.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/MultithreadedPatching.cpp

Syntax

int32 PopAudio
(
    float * OutBuffer,
    int32 NumSamples,
    bool bUseLatestAudio
)

Remarks

Copies the minimum of NumSamples or however many samples are available into OutBuffer. Returns the number of samples copied, or -1 if this output's corresponding input has been destroyed.

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