Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/ReverbFast.h |
Include |
#include "DSP/ReverbFast.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/ReverbFast.cpp |
void ProcessAudio
(
const AlignedFloatBuffer & InSamples,
const int32 InNumChannels,
AlignedFloatBuffer & OutSamples,
const int32 OutNumChannels
)
Creates reverberated audio in OutSamples based upon InSamples InNumChannels can be 1 or 2 channels. OutSamples must be greater or equal to 2.