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Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/ReverbFast.h |
Include |
#include "DSP/ReverbFast.h" |
class FPlateReverbFast
The Plate Reverb emulates the interactions between a sound, the listener and the space they share. Early reflections are modeled using a feedback delay network while late reflections are modeled using a plate reverb. This class aims to support a flexible and pleasant sounding reverb balanced with computational efficiency.
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FPlateReverbFast ( |
InMaxInternalBufferSamples sets the maximum number of samples used in internal buffers. |
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~FPlateReverbFast() |
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ClampSettings ( |
Clamp individual settings to values supported by this class. |
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FlushAudio() |
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const FPlate... |
GetSettings() |
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ProcessAudio ( |
Creates reverberated audio in OutSamples based upon InSamples InNumChannels can be 1 or 2 channels. |
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SetSettings ( |
Copies, clamps and applies settings. |
Name |
Description |
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DefaultSettings |