Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/Reverb.h |
Include |
#include "DSP/Reverb.h" |
struct FPlateReverbSettings
Name | Description | ||
---|---|---|---|
|
float |
Bandwidth |
Frequency bandwidth of audio going into input diffusers. 0.999 is full bandwidth. |
|
float |
Dampening |
The amount of high-frequency dampening in plate feedback paths. |
|
float |
Decay |
The amount of decay in the feedback path. Lower value is larger reverb time. |
|
float |
Density |
The amount of diffusion in decay path. Larger values is a more dense reverb. |
|
float |
Diffusion |
Amount of input diffusion (larger value results in more diffusion) |
|
EarlyReflections |
The settings for the early reflections part of the reverb. |
|
|
float |
LateDelayMsec |
Milliseconds for the predelay. |
|
float |
LateGain |
Initial attenuation of audio after it leaves the predelay. |
|
float |
Wetness |
The amount of output wetness of the reverb as a whole. |
Name | Description | |
---|---|---|
|
FPlateReverbSettings() |