FPlateReverbSettings

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References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/Reverb.h

Include

#include "DSP/Reverb.h"

Syntax

struct FPlateReverbSettings

Variables

Name Description

Public variable

float

 

Bandwidth

Frequency bandwidth of audio going into input diffusers. 0.999 is full bandwidth.

Public variable

float

 

Dampening

The amount of high-frequency dampening in plate feedback paths.

Public variable

float

 

Decay

The amount of decay in the feedback path. Lower value is larger reverb time.

Public variable

float

 

Density

The amount of diffusion in decay path. Larger values is a more dense reverb.

Public variable

float

 

Diffusion

Amount of input diffusion (larger value results in more diffusion)

Public variable

FEarlyReflectio...

 

EarlyReflections

The settings for the early reflections part of the reverb.

Public variable

float

 

LateDelayMsec

Milliseconds for the predelay.

Public variable

float

 

LateGain

Initial attenuation of audio after it leaves the predelay.

Public variable

float

 

Wetness

The amount of output wetness of the reverb as a whole.

Constructors

Name Description

Public function

FPlateReverbSettings()

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