FSineOsc::GetFrequency

Returns the current frequency.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/SinOsc.h

Include

#include "DSP/SinOsc.h"

Source

/Engine/Source/Runtime/SignalProcessing/Private/SinOsc.cpp

Syntax

float GetFrequency() const

Remarks

Returns the current frequency.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss