Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/VoiceProcessing.h |
Include |
#include "DSP/VoiceProcessing.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/VoiceProcessing.cpp |
float ProcessAudio
(
float * InAudio,
int32 NumSamples,
float InAmplitude
)
Takes an amplitude estimate and an input buffer, and attenuates InAudio based on it. Returns the linear gain applied to InAudio.