FSpectrumBandExtractorSettings

Settings for band extractor.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/SpectrumAnalyzer.h

Include

#include "DSP/SpectrumAnalyzer.h"

Syntax

struct FSpectrumBandExtractorSettings

Remarks

Settings for band extractor.

Variables

Name Description

Public variable

float

 

AutoRangeAttackTimeInSeconds

Time in seconds for autorange to reach 99% of a larger range.

Public variable

float

 

AutoRangeReleaseTimeInSeconds

Time in seconds for autorange to reach 99% of a smaller range.

Public variable

bool

 

bDoAutoRange

If true and bDoNormalize is true, then values will be scaled between 0 and 1 based upon relatively recent minimum and maximum values.

Public variable

bool

 

bDoNormalize

If true, all values are scaled and clamped between 0.0 and 1.f.

Public variable

float

 

DecibelNoiseFloor

If the metric is Decibel, this is the minimum decibel value allowed.

Public variable

EMetric

 

Metric

Metric used to calculate return value.

Enums

Name

Description

Public enum

EMetric

Metric for output band values.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss