Module |
|
Header |
/Engine/Source/Runtime/SignalProcessing/Public/DSP/WaveShaper.h |
Include |
#include "DSP/WaveShaper.h" |
Source |
/Engine/Source/Runtime/SignalProcessing/Private/WaveShaper.cpp |
void ProcessAudio
(
const float InSample,
float & OutSample
)
Processes the audio frame (audio frame must have channels equal to that used during initialization)