TAutoDeinterleaveView::TAutoDeinterleaveView

[TAutoDeinterleaveView](API\Runtime\SignalProcessing\DSP\TAutoDeinterleaveView) Constructor.

Windows
MacOS
Linux

References

Module

SignalProcessing

Header

/Engine/Source/Runtime/SignalProcessing/Public/DSP/DeinterleaveView.h

Include

#include "DSP/DeinterleaveView.h"

Syntax

TAutoDeinterleaveView
(
    TArrayView< const T > InInterleavedArray,
    TArray< T, InAllocator > & InArrayToFill,
    int32 InNumChannels
)

Remarks

TAutoDeinterleaveView Constructor.

InInterleavedArray is the interleaved array to be deinterleaved. InArrayToFill is the array which will be populated with contiguous elements for a channel. InNumChannels is the number of channels in the deinterleaved array.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss