ESlateTickType

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h

Include

#include "Framework/Application/SlateApplication.h"

Syntax

enum ESlateTickType
{
    Time                = 1 << 0,
    PlatformAndInput    = 1 << 1,
    Widgets             = 1 << 2,
    TimeAndWidgets      = Time | Widgets,
    All                 = Time | PlatformAndInput | Widgets,
}

Values

Name

Description

Time

Tick time only

PlatformAndInput

Only process input for the platform, and additional input tasks by Slate.

Widgets

Only Tick and Paint Widgets

TimeAndWidgets

Time and Widgets

All

Update time, tick and paint widgets, and process input

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss