FSlateApplication::GetAverageDeltaTimeForResponsiveness

Returns the running average delta time (smoothed over several frames) Unlike [GetAverageDeltaTime()](API\Runtime\Slate\Framework\Application\FSlateApplication\GetAverageDeltaTime) it excludes exceptional situations, such as when throttling mode is active.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h

Include

#include "Framework/Application/SlateApplication.h"

Syntax

float GetAverageDeltaTimeForResponsiveness() const

Remarks

Returns the running average delta time (smoothed over several frames) Unlike GetAverageDeltaTime() it excludes exceptional situations, such as when throttling mode is active.

Returns

The average time delta

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss