FSlateApplication::GetUserFromControllerId

Gets the user at the given index, null if the user does not exist.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h

Include

#include "Framework/Application/SlateApplication.h"

Syntax

TSharedPtr< const FSlateUser > GetUserFromControllerId
(
    int32 ControllerId
) const

Remarks

Gets the user at the given index, null if the user does not exist.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss