FSlateApplication::ProcessMouseMoveEvent

Called by the native application in response to a mouse move. Routs the event to Slate Widgets.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h

Include

#include "Framework/Application/SlateApplication.h"

Source

/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp

Syntax

bool ProcessMouseMoveEvent
(
    const FPointerEvent & MouseEvent,
    bool bIsSynthetic
)

Remarks

Called by the native application in response to a mouse move. Routs the event to Slate Widgets.

Returns

Was this event handled by the Slate application?

Parameters

Parameter

Description

InMouseEvent

Mouse event

bIsSynthetic

True when the even is synthesized by slate.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss