FSlateApplication::SetCursorRadius

Sets the hit detection radius of the cursor

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h

Include

#include "Framework/Application/SlateApplication.h"

Source

/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp

Syntax

void SetCursorRadius
(
    float NewRadius
)

Remarks

Sets the hit detection radius of the cursor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss