FSlateApplication::SupportsSourceAccess

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/SlateApplication.h

Include

#include "Framework/Application/SlateApplication.h"

Source

/Engine/Source/Runtime/Slate/Private/Framework/Application/SlateApplication.cpp

Syntax

bool SupportsSourceAccess() const

Returns

true if the current platform allows source code access

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss