IWidgetReflector::SetWidgetsToVisualize

Sets the widget that should be visualized.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Application/IWidgetReflector.h

Include

#include "Framework/Application/IWidgetReflector.h"

Syntax

void SetWidgetsToVisualize
(
    const FWidgetPath & InWidgetsToVisualize
)

Remarks

Sets the widget that should be visualized.

Parameters

Parameter

Description

InWidgetsToVisualize

The path to the widget to inspect via the reflector.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss