FUICommandInfo::SetActiveChord

Sets the new active chord for this command

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/Commands/UICommandInfo.h

Include

#include "Framework/Commands/UICommandInfo.h"

Source

/Engine/Source/Runtime/Slate/Private/Framework/Commands/UICommandInfo.cpp

Syntax

void SetActiveChord
(
    const FInputChord & NewChord,
    const EMultipleKeyBindingIndex InChordIndex
)

Remarks

Sets the new active chord for this command

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss