FOnTextCommitted

Delegate for hooking up to an editable text box's 'OnTextCommitted'

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< void, const FText &, ETextCommit::Type > FOnTextCommitted

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Framework/SlateDelegates.h

Include

#include "Framework/SlateDelegates.h"

Remarks

Delegate for hooking up to an editable text box's 'OnTextCommitted'

The first parameter (NewText) is the new text string.

The second parameter contains information about how the text was committed.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss