SMenuAnchor::IsOpenViaCreatedWindow

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/Input/SMenuAnchor.h

Include

#include "Widgets/Input/SMenuAnchor.h"

Source

/Engine/Source/Runtime/Slate/Private/Widgets/Input/SMenuAnchor.cpp

Syntax

bool IsOpenViaCreatedWindow() const

Returns

true if the popup is currently open and we created a dedicated window for it

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss