SViewport::FArguments::IgnoreTextureAlpha

If true, the viewport's texture alpha is ignored when performing blending.

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/SViewport.h

Include

#include "Widgets/SViewport.h"

Syntax

WidgetArgsType & IgnoreTextureAlpha
(
    bool InArg
)

Remarks

If true, the viewport's texture alpha is ignored when performing blending. In this case only the viewport tint opacity is used If false, the texture alpha is used during blending

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