FSlateEditableTextLayout::IsTextSelectedAt

Query to see if the text under the given position is currently selected

Windows
MacOS
Linux

References

Module

Slate

Header

/Engine/Source/Runtime/Slate/Public/Widgets/Text/SlateEditableTextLayout.h

Include

#include "Widgets/Text/SlateEditableTextLayout.h"

Source

/Engine/Source/Runtime/Slate/Private/Widgets/Text/SlateEditableTextLayout.cpp

Syntax

bool IsTextSelectedAt
(
    const FGeometry & MyGeometry,
    const FVector2D & ScreenSpacePosition
) const

Remarks

Query to see if the text under the given position is currently selected

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss