Module |
|
Header |
/Engine/Source/Runtime/SlateCore/Public/Animation/CurveSequence.h |
Include |
#include "Animation/CurveSequence.h" |
Source |
/Engine/Source/Runtime/SlateCore/Private/Animation/CurveSequence.cpp |
void PlayRelative
(
const TSharedRef< SWidget > & InOwnerWidget,
bool bForward
)
Plays forward if it can, otherwise holds it at the end of the animation, if we play in reverse it will reverse the animation if it can