EClippingFlags

Indicates the method of clipping that should be used on the GPU.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Layout/Clipping.h

Include

#include "Layout/Clipping.h"

Syntax

enum EClippingFlags
{
    None          = 0,
    AlwaysClip    = 1 << 0,
}

Values

Name

Description

None

AlwaysClip

If the clipping state is always clip, we cache it at a higher level.

Remarks

Indicates the method of clipping that should be used on the GPU.

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