FOnSlateWindowDestroyed

Called on the game thread right before the slate window handle is destroyed.

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_OneParam< void, void * > FOnSlateWindowDestroyed

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h

Include

#include "Rendering/SlateRenderer.h"

Remarks

Called on the game thread right before the slate window handle is destroyed. This gives users a chance to release any viewport specific resources they may have active when the window is destroyed

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