Module |
|
Header |
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h |
Include |
#include "Rendering/SlateRenderer.h" |
A renderer may need to keep a cache of accessed garbage collectible objects alive for the duration of their usage. During some operations like ending a game. It becomes important to immediately release game related resources. This should flush any buffer holding onto those referenced objects.