FSlateRenderer::SetSystemResolution

Set the resolution cached by the engine

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h

Include

#include "Rendering/SlateRenderer.h"

Syntax

void SetSystemResolution
(
    uint32 Width,
    uint32 Height
)

Remarks

Set the resolution cached by the engine

Parameters

Parameter

Description

Width

Width of the system resolution

Height

Height of the system resolution

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss