FSlateRenderer::Sync

Gives the renderer a chance to synchronize with another thread in the event that the renderer runs in a multi-threaded environment.

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h

Include

#include "Rendering/SlateRenderer.h"

Syntax

virtual void Sync() const

Remarks

Gives the renderer a chance to synchronize with another thread in the event that the renderer runs in a multi-threaded environment. This function does not return until the sync is complete

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