FSlateShaderResourceManager::GetFontShaderResource

Windows
MacOS
Linux

References

Module

SlateCore

Header

/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h

Include

#include "Rendering/ShaderResourceManager.h"

Syntax

virtual FSlateShaderResource * GetFontShaderResource
(
    int32 InTextureAtlasIndex,
    FSlateShaderResource * FontTextureAtlas,
    const class UObject * FontMaterial
)

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